Company of the Fist

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

View
Lucan's Last Stand
So ends the international chase!

With the Lord of Blades' minions tied up by their own Talentan mercenaries, the party resumed their pursuit of the spy-turned-vampire across the open countryside. Tracking him to a mysteriously maintained Dhakaani ziggurat, the group paused long enough to feel the stress of the day sink in and, giving up the advantage of time and daylight, camped at the entrance. As dusk began to fall, they marshalled together and proceeded inside. Fighting past creatures of both Xoriat and Mabar as well as tortured Dhakaani spirits, the group came to the lowest point of the temple, the throne room. It was here that an angry, desparate Lucan ambushed the group, nearly slaying the eladrin wizard, Vardin, before warping the minds of several party members, creating a chaos none were truly prepared for. Despite this, teamwork won out and as Lucan struggled against the icy fingers of Vardin's spell, it was Merric who used his shamanic totem, plunging it into the vampire's chest, to bind Lucan's spirit with his own physical form.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.